Prey Mooncrash Review: Moon Wither Can you believe they put a man on the moon? And now filled that moon with aliens? It’s safe to say that you won’t be doing that straight away, as you have to find and unlock the rest of the characters, and then experiment through their own individual run where enemy and item placement is never the same twice. The main goal is to learn how to escape in each way individually and then use that knowledge to make a final, ultimate run where all five get home in a single run. You have five ways to leave the moonbase, and five characters to get home. That’s a crucial thing to remember because it feeds into the level of replayability for Mooncrash. This is a much smaller playing field than the main game, but the vertical depth means its also deceivingly large. You start at the same points for each playthrough, but everything from there can go so many different ways, requiring a near full knowledge of the magic of Prey’s fast and loose style. Every mechanic, weapon, storytelling nugget, and act born of paranoia is stripped back and reassembled into this sleek roguelike-inspired package. Mooncrash takes all that worked well in Prey and boils it down to its purest form. You do this by simulating the movements of several people who were there when disaster struck. I initially thought that the protagonist was a woman due to the hands in the first person character model, but since they have a wife and daughter and there's this name of Peter I think it's probably a guy.Prey Mooncrash Review: Moonstruck There’s some tasty weaponry to help you in your fight for survival.Ĭarrying on from the revelation at the end of the main game that the entire story was a simulation of the past, Prey Mooncrash has you using data from a disaster on a Moon base to try and uncover what exactly went wrong (non-spoiler: it probably involves shape-shifting aliens). In this one it says Peter instead of Morgan. In the base game there's a section where Morgan writes his notes. Then on top of that, who knows what you might learn about them in the course of this expansion?ītw, just assuming that the protagonist is a man named Peter because of the research notes. The reason that I point this out is, why would they want to pay to bring him back from space? That's not cheap, even in the world of Prey. Judging by the fact that Peter doesn't tidy up much I'm guessing that he didn't care enough to make the signs himself. The pod that Peter is in was originally designed for non-English speakers and either Peter is pretty picky about that or someone at Kasma just covered up the signs with hand-written cardboard signs. Kasma is a pretty shady company that tries to do everything low-budget. It just sorta seems like what you'd expect from the situation. So I've been playing Mooncrash for a few hours and I think that the way this is going to go is that Kasma is eventually going to tell Peter that he "knows too much" just like with the Twitter account, then try to kill him, and he's going to have to get onto the moonbase and escape using the knowledge that he's gained from the simulations. Posts are subject to removal at any time at moderator discretion, because we're fascists. Follow Reddiquette and the Reddit Content Policy. No one cares that you have a neighbor named Yu or that you saw "TALOS" on the side of a truck. In this subreddit, we choose to appreciate Arkane Studios. Don't discuss piracy or third-party key resellers. When posting a screenshot, highlight what you want people to see, or explain it in the comments. This will create a link which users must hover over in order to read the spoiler. Tag comments by formatting the spoiler as follows: (/s "SOYLENT GREEN IS PEOPLE"). Tag spoilers, and don't include spoilers in post titles. If posting a link to a sale, do not use referral or partner links. Promoting your subreddit or YouTube channel is not allowed. This isn't the place for that.Īdvertising. Don't post personal attacks, offensive material, or discuss politics or religion. This is not the community for Prey (2006).Ĭommunity. All submissions must be relevant to Prey (2017), developed by Arkane Studios. PC, Playstation and Xbox One enthusiasts welcome alike! RULES This is an entirely fan-run subreddit and is in no way owned or operated by Arkane Studios or Bethesda Softworks. Welcome to the unofficial subreddit for Prey.
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